Version Your Way to Startup Success
LIVE WEBINAR PART 1: OCTOBER 19
LIVE WEBINAR PART 2: OCTOBER 26


Why should your startup or indie studio use version control for a project that’s so small?


After all, it’s confusing and your current system works pretty well. Your team exchanges iterations via email and you update directly on your production server. Occasionally, someone overwrites a file and you lose a day’s worth of work, but that’s just part of the process.


Unless you want to scale. And we know you’re not working tirelessly with little to no funding to build out your brainchild if you didn’t think it would be successful.


Join Amazon Lumberyard’s Peter Chapman, Solutions Architect, and Perforce Software’s Sven Erik Knop, Senior Technical Specialist, for this 2-part webinar series, where we give you the full rundown on version control basics, help you configure Helix Core in Amazon Lumberyard, and show you some hands-on use cases to set up your team no matter how big — or small — for success.


Part One: Thursday, October 19 10 a.m. PT | 3 p.m. GMT


During part one of this series, you’ll learn how to use Helix Core, the industry’s most trusted version control solution, with Amazon’s AAA gaming engine to:


  • Store source code with the rest of your game assets: textures, models, level data, and more.
  • Make changes with confidence, knowing you can revert at any time.
  • Understand who did what, when, and why.
  • Scale as your project takes off.


Part Two: Thursday, October 26 10 a.m. PT | 3 p.m. GMT


During part two of this series, you’ll move past the basics and learn how to:


  • Configure Helix Core to streamline development in Amazon Lumberyard.
  • Set up matching workspaces in Helix and Lumberyard.
  • Use Helix Core to submit and merge work for seamless collaboration.
  • View changelist history in P4V.


Sign up to learn everything you need to know about using version control in the first of this two-part series. Join us in Part 2 to get set up with Perforce and Lumberyard and gain hands-on experience in the editor.

Choose Your Location:


 NORTH AMERICA
Thursday, October 19
11:00am PT | 2:00pm ET



 EUROPE
Thursday, 19 October
2:00pm BST



 ON-DEMAND
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Sven Erik KnopPeter Chapman, Solutions Architect at Amazon Lumberyard

Peter Chapman is a Solutions Architect in the Amazon Lumberyard teams. He has over 12 years of software development and architecture experience. He has designed solutions in many industry sectors including Retail, Healthcare, and Gaming.

Sven Erik KnopSven Erik Knop, Principle Solutions Engineer at Perforce Software

Sven Erik Knop is the Principal Solutions Engineer at Perforce Software, specializing in hardware requirements and configurations for applications and database systems. With over 20 years of experience, Sven provides object oriented analysis and training for development and technical delivery.