Live Webinar, April 27
Development is not just code.
Creative assets are critical to innovation. But, when teams store and manage digital assets separately, everything slows down. It’s time everyone has a user experience that adapts to the way they work.
Introducing Helix Sync —the desktop client made for artists and designers.
Our customers have told us that managing images, art, and other creative assets separately from source code can often lead to challenges down the road. With Helix Sync, every team member can have the benefits of version control (without the complexity). Plus, you can streamline your builds and enhance collaboration across teams.
“Our teams loved the preview of Helix Sync. It will save us so much time to have all our assets in one place!”
Ready to learn more?
Join Gerhard Krüger (Cloud Architect/Business Lead at Perforce) and Samuel Kahn (CTO and Co-Founder of Darewise) as they discuss cross-functional team challenges, and see how Helix Sync can break down silos to unite code and non-code contributors.
Cloud Architect/Business Lead
Gerhard Krüger is a Senior Consultant for Helix ALM. He has been helping customers and doing ALM implementations around the globe since 2004. An Agile Scrum Master and Cisco Certified Network Professional, he is also the architect responsible for Helix ALM in the cloud.
CTO and co-founder of Darewise
Samuel Kahn is a French software engineer with a background in game engines who has been making games professionally since 2009. He has also developed several personal projects on a much smaller scale. Samuel was an architect on Snowdrop Engine (Ubisoft Massive, The Division) and Cryengine (Crytek), but is now the CTO and co-founder of Darewise. Darewise is an ambitious gaming startup studio based in Paris with collaborators all around the world, working on their first game: Life Beyond. Read more about Samuel’s work and check out his articles on his site.