Live Webinar, January 27
Want to bring your story to life? Game engines — like Unity and Unreal — are at the core of developing photorealistic environments and immersive experiences.
How Are Other Industries Using Game Tech?
Forward-thinking companies — outside of game dev — are driving new innovations.
Virtual production projects The Mandalorian and The Lion King used game engines to collaborate in real-time and build dynamic new worlds. Automotive companies are testing the cars of tomorrow by applying real-world physics to their simulations. The medical industry is pushing telehealth forward with interactive training using AR/VR.
So how can you get the most out of these powerful game engines? Join Robert Cowham (Principal Consultant) and Ryan L’Italien (Sales Engineer) from Perforce to discuss:
- How companies are using game engines today.
- Where game engines could fit into your existing pipeline.
- What software teams are using to get started.
- What is on the horizon for game dev technology.
Senior Solutions Engineer, Perforce Software
Ryan is a Senior Solutions Engineer for the version control portfolio at Perforce. Coming into Perforce with 15 years of full stack developer experience, he is excited to solve workflow and integration DevOps challenges for companies of all sizes. Being a video game and film enthusiast, it’s a seamless fit. In Ryan’s spare time, he likes competing in Ironman triathlons, mountain biking, and spending time with his wife and two kids.
Principal Consultant, Perforce Software
Robert is a Principal Consultant at Perforce. He has long specialized in Configuration Management and improving software development practices across enterprises. He is an expert on DevOps and is on the committee (formerly Chair) of the British Computer Society Specialist Group for Change, Configuration and Release Management. In his spare time he runs a dojo in the Japanese martial art of Aikido.